I'll be honest. I wasn't particularly challenged this time. :S
Round 1 - Granblue vs. Gold Paladin
Relatively poor draws on his part lead to some boring turns where he wasn't really able to mount an offense. Of course, I don't let these moments go - 3 attacks each turn backed by some fairly strong trigger luck took the match easy.
Round 2 - Granblue vs. Narukami
While a front row of two Red River Dragoons and a Saishin can be intimidating, he ran straight into my draw trigger and saw an empty drive check. I proceeded to swing back at these potential boosters, which ultimately sealed the deal in my favor. There was an instance of a sixth damage heal that he very well could have won with, but he didn't commit enough to that final push. My self touching powers swung back for the win.
Round 3 - Granblue vs. Spike Brothers
Oh hi teammate. I actually got locked on grade 0 for a turn in one of these games, lucking out and making a recovery by way of Banshee and amazing damage checks including a sixth damage heal! We didn't care too much about how this turned out since we were going on to the top 4 anyway, but it went in my favor.
Top 4 - Granblue vs. Gold Paladins
Welp... he got gradelocked both games. The second time was the worst, as by the time he saw Beaumains he had run out of Ezel and couldn't make a comeback by way of the superior ride. There wasn't really anything wrong with his deck, either... :/
My Spike Bros-wielding teammate also won his semifinals match, so we split the prize in the form of 6 BT02 packs - pulled a Tom and a Twin Blader, so the outcome was pretty great!