It feels so glorious to screw up left and right all day... but at the very least I didn't get grade locked more than once. Q_Q
Took Granblue in again, modified from before so it can hit more significant numbers.
Round 1, vs. older nephew using younger nephew's deck
This came down to a rather obscure situation involving a 4 card hand with 2 nulls as well as two intercepts on board. The right move, after everything was said and done, was likely to give up the front row and play the Dancing Cutlass that I could have conserved. Instead I ended up burning the cutlass to keep an attacker I didn't ultimately need, then drive checked into nothing of importance for the loss.
Round 2, vs. Soul Saver RP
One trick pony and all that. Pendragon was present in the deck, but taking too much damage too early on certainly didn't help his case, especially since I was keeping my end to 3 so the Soul Savers ultimately couldn't push me. I'd say this deck would be a lot better off with Barron and more Pegasus Knights. It's dumb, actually, since I misplayed here too and won even so. (Deadly Spirit to soul blast out Skull Dragon and revive that for a 20K column).
Round 3, vs. Kiriel Angel Feather
I don't even remember if we had 3 games in this match or not. Stuck on grade 1 the entirety of the first game, with not a single grade 2 unit so much as leaving the deck. Ultimately, I did make a fatal error that I'll never stop kicking myself over - milling with Ruin Shade on turn 2 when I hadn't seen any triggers yet. Had I not, I'd have landed a crit as well as a defensive draw into a Samurai Spirit. I didn't even need the milling when I was set up to intercept with a unit to revive with Cocytus anyway...
Really off my game today. :/
A friend piloting Spike Brothers landed second place while a Spectral Duke Dragon deck took first (having used Duke like... once all day). That friend pulled a Lawkeeper, though. Went straight into the Kagero deck we have floating around.
Oh, and the younger nephew was playing CoCoBros today. Went well before the tourney, but he ragequit the deck after the fact. :v
Saturday, July 14, 2012
Wednesday, July 11, 2012
I can see it!
Random tech and unexpected inability to get cards notwithstanding, this is what I intend to take into Chicago's continental qualifier this September. I feel as though I've done all I can with the deck, so from here on out it's a matter of refining myself as a player.
Grade 0 (17)
1 Godhawk, Ichibyoshi
4 Lozenge Magus
4 Psychic Bird
4 Oracle Guardian Nike
2 Miracle Kid
2 Dream Eater
Grade 1 (15)
4 Goddess of the Crescent Moon, Tsukuyomi
4 Oracle Guardian Gemini
4 Battle Sister Chocolat
3 Petal Fairy
Grade 2 (12)
4 Goddess of the Half Moon, Tsukuyomi
4 Oracle Guardian Red-Eye
4 Silent Tom
Grade 3 (6)
3 Goddess of the Full Moon, Tsukuyomi
3 CEO Amaterasu
While running 4-4 in the Grade 3 lineup IS super consistent, the deck will ultimately suffer from a lack of shields. Beyond that, it also means you're losing out on vital support (Petal, Red-Eye) or offensive (Tom) units. It's just not worth the more frequent threat of megablasting, especially since that can lead to deck out anyway...
Most match-ups feel like they're in my favor, though Spectral Duke Dragon and other such incredibly offensive decks still scare the pants off me.
Grade 0 (17)
1 Godhawk, Ichibyoshi
4 Lozenge Magus
4 Psychic Bird
4 Oracle Guardian Nike
2 Miracle Kid
2 Dream Eater
Grade 1 (15)
4 Goddess of the Crescent Moon, Tsukuyomi
4 Oracle Guardian Gemini
4 Battle Sister Chocolat
3 Petal Fairy
Grade 2 (12)
4 Goddess of the Half Moon, Tsukuyomi
4 Oracle Guardian Red-Eye
4 Silent Tom
Grade 3 (6)
3 Goddess of the Full Moon, Tsukuyomi
3 CEO Amaterasu
While running 4-4 in the Grade 3 lineup IS super consistent, the deck will ultimately suffer from a lack of shields. Beyond that, it also means you're losing out on vital support (Petal, Red-Eye) or offensive (Tom) units. It's just not worth the more frequent threat of megablasting, especially since that can lead to deck out anyway...
Most match-ups feel like they're in my favor, though Spectral Duke Dragon and other such incredibly offensive decks still scare the pants off me.
Monday, July 9, 2012
Saturday, July 7, 2012
Galaxy Stores - Week 9
Great day in terms of turnout - 15 players! Could have been 16, in fact, but such as it is. Terrible day for me, though. I'll be less lazy and pile shuffle every game from now on; I owe virtually all my losses to misgrading and the like. Similar things happened to my opponents as well... I was involved in perhaps one genuinely good game all day. Oh well. Happens to everyone. Finals was a Royal Paladin mirror match, with my younger nephew taking second. First time top for the other guy.
Thursday, July 5, 2012
Tweaks
-2 Kiriel
+1 Shamsiel
+1 Calamity Flame
I realize that Kiriel just doesn't make this modern deck run. In other news, I saw another style of Shamsiel. Instead of Cupid, it runs Lancet Shooter for more aggression. Interesting take.
+1 Shamsiel
+1 Calamity Flame
I realize that Kiriel just doesn't make this modern deck run. In other news, I saw another style of Shamsiel. Instead of Cupid, it runs Lancet Shooter for more aggression. Interesting take.
Monday, July 2, 2012
Super Bingo
Pegasus! Pegasus!
So yeah, I've hardly changed the initial BT07 Angel Feather deck list I came up with, but just so everyone knows where I'm at now:
G0 (17)
1 Hope Child, Turiel
4 Sunny Smile Angel
4 Critical Hit Angel
4 Rocket Dash Unicorn
4 Bouquet Toss Messenger
G1 (15)
4 Burst Shot, Bethnael
4 Thousand Ray Pegasus
4 Battle Cupid, Nociel
3 Pure Keeper, Requiel
G2 (10)
4 Core Memory, Armaros
4 Million Ray Pegasus
2 Doctoroid Megaros
G3 (8)
3 Chief Nurse, Shamsiel
2 Circular Saw, Kiriel
3 The Phoenix, Calamity Flame
I ultimately decided that a full perfect defense set was not worthwhile in this deck. Now before you call me crazy, here's the rationale:
- This grade ratio is set in stone. It can't be changed without throwing something out of whack, and as such I'm restricted to the maximum of 15 Grade 1s.
- 4 Bethnael and 4 Thousand Ray Pegasus are non-negotiable. They're integral to the winning image of the deck.
- Battle Cupid is an infinitely more flexible card. It toolboxes, it buffs your key units, and can even prevent missing grades all in one fell swoop.
Beyond that, I decided to add another Calamity Flame. It becomes a target before too long, and you'll need to be able to replace it in order to keep up your offense. Hurts a tad to ride it, but eh, the 5 Grade 3s that ideally occupy the Vanguard slot tend to be fine.
So yeah, I've hardly changed the initial BT07 Angel Feather deck list I came up with, but just so everyone knows where I'm at now:
G0 (17)
1 Hope Child, Turiel
4 Sunny Smile Angel
4 Critical Hit Angel
4 Rocket Dash Unicorn
4 Bouquet Toss Messenger
G1 (15)
4 Burst Shot, Bethnael
4 Thousand Ray Pegasus
4 Battle Cupid, Nociel
3 Pure Keeper, Requiel
G2 (10)
4 Core Memory, Armaros
4 Million Ray Pegasus
2 Doctoroid Megaros
G3 (8)
3 Chief Nurse, Shamsiel
2 Circular Saw, Kiriel
3 The Phoenix, Calamity Flame
I ultimately decided that a full perfect defense set was not worthwhile in this deck. Now before you call me crazy, here's the rationale:
- This grade ratio is set in stone. It can't be changed without throwing something out of whack, and as such I'm restricted to the maximum of 15 Grade 1s.
- 4 Bethnael and 4 Thousand Ray Pegasus are non-negotiable. They're integral to the winning image of the deck.
- Battle Cupid is an infinitely more flexible card. It toolboxes, it buffs your key units, and can even prevent missing grades all in one fell swoop.
Beyond that, I decided to add another Calamity Flame. It becomes a target before too long, and you'll need to be able to replace it in order to keep up your offense. Hurts a tad to ride it, but eh, the 5 Grade 3s that ideally occupy the Vanguard slot tend to be fine.
Sunday, July 1, 2012
Oh yeah...
I should mention there wasn't a local tourney this week. YGO nats and everything dragging people away. :<
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